Friday, May 21, 2010

Song of Blades and Heroes Campaign

Greetings,

We had the first night of our Song of Heroes and Blades campaign on Thursday Night. We had six folks commit so far, with two being unavailable due to work and family.

Attending Current Warbands:
Me – Victor’s Folly – Disposed Noble, Victor, his loyal retinue, remaining house guard, and hounds
Steve – Imperious Gladiator – Hunk-Ra and his savage Gladiators break free and fighting for their futures
Bill – Thieves Guild – Gnome Sharpshooter leading Wererat and trained large rat thieves
Bob – Sir Raymond’s Crusade – Mounted Sir Raymond with his knights and warriors

First round

Victor’s Folly vs. Sir Raymond’s Crusade fighting over Difficult Ground on a standard battle field. The game was going well, with first blood going to Sneaky LeRoy throwing one of his poison grenades and a walking knight. We got into a good scrum with him taking out my hounds and me taking out a mix of knights and warriors. As is often in SBH, when things start to fall apart they do so quickly. Bob hit the testing zone and soon found him taking multiple morale tests which saw his gang fall back which allowed me to get a few free hacks. Sir Raymond made a bad judgment and tried to turn the battle, only to come a bit short. The reminder of his warriors opted to leave the field. Post battle, Victor lost Magnus the Hound and found a cursed glade which his already hurting hound, Argus, suffered more indignity. Sir Raymond’s luck fared little better having lost his only mounted knight and a few minor injuries…

Imperious Gladiator Vs. Thieves Guild with the Gladiator’s having to Break Through the border town held by the Thieves. I only caught the tail end of the game, but it appeared that lots of punishing mayhem with plenty of bad dice rolls. Bill lost several Wererats to gruesome kill melee checks as they ran off the near side of the board. The battle ended with the Gnome deciding that his pride and noble nature had been satisfied when the last of the large rats were dispatched by one of the two remaining Gladiators. Post battle, Hunk-ra needed emergency surgery that cost all the gold he just earned and had one of the speed gladiators loose his life for his brothers while his twin took a -2 to quality for a game. The Gnome rallied his troops, but lost a Wererat (I think), but was lucky enough to find a Watchtower that was abandoned in their swamp.

Second round

Imperious Gladiator vs. Victor’s Folly with Victor trying to secure the bounty on Hunk-ra (Assassination) in the forest lands. Steve was pretty depleted, despite the win and couldn’t replenish his force. He opted to hide in the woods to let Victor track him down. Victor’s house guards, backed up by Bobbie the Ogrun engaged Maximus, but failed to do any significant damage. Hunk-ra, then berserkered his way up to Bobbie and swinging twice only knocking himself down on the second blow. Bobbie and Marco, Master of the Guard, took turns hitting Hunk-ra to finally capture the bounty. Post battle, Victor found a wandering begger and gave him a gold coin to receive a ‘thank you’in return. Shessh. Hunk-ra survived the battle this time and found a watch tower.

Thieves Guild vs. Sir Raymond’s Crusade fought an assassination as well in the scrub lands. Bill’s Gnome was hunting Sir Raymond, but couldn’t get a good activation. One glance I look over and Bill was down to three figs while Bob had most of his moving forward. Next thing I know the Gnome plugs Sir Raymond with a crossbow and game over. Post battle, the Gnome found an Alehouse while losing one of the Wererats (I think), meanwhile Sir Raymond found a ‘charm stone’ for a re-roll.

Next official instalment is June 3rd, but with Paul an Eric missing out, I’m hoping that they can get a game in on Saturday, plus Mark has shown an interest and is going to work on a force. Hopefully I can get him a learning game in on Saturday night.

jp

1 comment:

Daimyo said...

Looks like you captured the essence of the gladiators fight with the rat bandits. It started out good for me getting that gruesome kill you mentioned in the post but like so many games before there was a pivotal moment where the rats rallied and the gnome sniped Velocis (one of my fast gladiators) and proceeded to knock out two more warriors.

However, the tide turned again and it ended up just being a slog where we spent more time knocking each other down vs actually scoring kills.

Bill is a worthy adversary to be sure!