Where I discuss the current games I may or may not be running and other of life's ramblings...
Monday, November 1, 2010
FoW and The Walking Dead
Tuesday, October 19, 2010
Dominion Play
We did three games with me taking two and her stomping me on the third. Just took her a while to get warmed up I guess!
I'm going to try and sign up for the FoW tournament at the Game Shoppe on the the 30th. I haven't played in about 6 months so it is about time to get stomped there too. I'll have to dust off the Italians.
Not much new going on. Hope to go see RED this weekend and looking forward to The Walking Dead on Halloween.
jp
What me game?
Sunday, January 17, 2010
Italians on the roll
Round One: I played Mick's American Infantry, but the scenario had delayed reserve rules in effect, meaning half my army wouldn't be on the table until much later in the game. In fact, I never got two platoons on the board and I lost due to attrition, unable to stop the big heavy monster's that Mick brought. I lost more then 50% of my platoons and my CO was dead, so everyone that was left fled. Loss at 5-2
Round Two: The scenario was about the Mid War Monster breaking down and having to go rescue it before your opponent got it off the table. I won the attacker roll, so it gave me a bit of an advantage for the scenerio, but the mobile reserves put a pinch on my first round forces... P40's and L6's... That was it. The Heavy Machine Gun Motorcycle Platoon came on turn two, but nothing else until turn four or five. Luckly for me the P40's were able to take out Eric's Monsters and thier platoon before it moved, forcing his infantry company to slog across the table. It was a very close game early on while I was out manned, but Eric, despite trying hard, had his dice betray him, allowing me to reorganize and push in with a tank assault. Win at 5-2
Round Three: Again with the reserves! It would have been nice to fight a battle with the troops I brought. I played Rob who had to Tiger Monsters. The goal was for him to capture one of two objectives on my side of the board. I lost this game due to breaking with out a CO again, but I killed two Tigers which was a win in my book. The hero of the game for me was the P40 CO that became the Unknown hero, rallied his platoon to allow the P40 a desperte shot at the back of the second Tiger to take it out of the game... Of course, he died shortly after, but hey, that is OK.
I did a history. I thought it was pretty good, and the guys seemed to like it. I've posted it up in Google Docs, but the formating got a bit messed up and you loose the appeal a bit since I printed it on card stock in booklet format. I think that helped me with best historical (I think that is what it was) which is a combo of painting (fully painted baby!), history, and sportsmanship. I was pretty stocked, but will likely funnel the $20 into new Khador stuff (or Cygnar stuff) for Warmachine. :)
jp
Avanti! (Crap... I forgot to do that that the entire tournament! Dang!)
Friday, January 15, 2010
Late Night Prep
My force is here:
HQ
L6/40 - 4 stands at 120
Combat Platoons
Armor Car - AB41 - 4 stands at 125
Lt Tank - L6/40 - 5 stands at 150
Motociclisti Platoon - 5 stands at 115
W/ Passaglia Bombs at 10
Motociclisti MG Platoon - 5 stands at 140
MWM
P40 - 4 stands at 385
DIV SUP
Anti-tank - 47/32 Platoon - 4 stands at 185
Carri - M14/41 - 5 stands at 300
Anti-tank - Lancia da 90/53 - 2 stands at 220
Total 1750
It is a pretty heavy recon list, but I thought four combat platoons was pretty good.
I'll let you know how the games go.
jp
ZZZzzzz
Saturday, November 28, 2009
The Next Level...
I played a game versus Paul's Kiwis using the break out scenario. I was the attacker since I was a mobile force and had to fight my way through his two quadrants to the one diagonal opposite my deployment zone. I opted to have my two Mortociccli platoons come in as reserves on the objective side of the board. Paul had to bring one of his two mech teams in reserve and choose the Shermans. My volume of machine gun fire did me well as I swooped in on his positions with my tanks and Paul's dice betrayed him to the end. I had a platoon on the objectives on Turn three with Paul's Shermans unable to contest them. It was a good educational game for me, allowing me to see the best way to deploy the HQ, broken up vice as a single platoon.
On Friday I also picked up a Dremel as it was on sale at Lowes. Since I've got Iron Fang to stick together, I wanted to replace the pole arms with something that wouldn't bend so much. I'll post how that goes.
A week ago, TJ dropped me a note to let me know that his local game store had Grind on sale for $35. That is below retail costs! He swung by on Friday since he and his wife were passing by and dropped off my copy! Sweet. I opened the box and peeked, but haven't had a chance to play yet.
jp
Ci siamo!
Sunday, November 15, 2009
Saturday Game Action
Eric showed up just as we finished and we played tho hands of Race for the Galaxy. Eric was having no luck at all and couldn't get the cards to come out for him. Steve made it a close game on the first one, but I one by a few points with the Galactic Developer. Second game I massed 52 points to Steve's 47 using the Separatist Colony, a solid military build, but the <6> cards for explore bonuses (worth 11 I think) and the development bonus.
We then broke out Agricola which is fast becoming one of my favorite games. Eric and I were running head long with Steve having some resource issues. I played an occupation that limited the player's ability to collect their goods timely which really slowed down their development, allowing me to sprint ahead a bit. With the Sheep Farmer and a fence builder bonus I was able to fill up many spaces, plus the plow allowing me to plow 3:1 actions helped me fill up the board quickly. Close game with me having 38, Eric 32, Steve 9.
Steve's lady friend and her friend came over and we started a game of Talisman. It was the GW 4th edition with the Fantasy Flight add-on. It went pretty well, kind of slower playing then I remember, but I had to bail out near the end as it was getting late.
Solid Saturday of gaming. Good times! :)
jp
Game On!
Sunday, October 25, 2009
Weekend O' Gaming
I got quite a bit of gaming in over the weekend. I kicked it off with a game of Flames of War with Paul at the house. I was suppose to go to the slow grow league, but forgot to pack my toys! Paul was nice enough to come over that night so we could knock out the game.
The game was a great game of my Recon Italians versus Paul's Motorized Brits. It was a blood bath on both sides with me having a clear line to the objective, but loosing one stand too many and loosing enough platoons to force a test. Since Capitino had passed away, that wasn't happening. Paul got the win with a 4-3.
Saturday I had a game of Warmachine with Adam. I started my Khador stuff and used a Sorcha rush with four Shock Troopers, a Kovnik marshaling a Berserker, Mechanics Marshaling a Juggernaut, Widowmakers, & Grey Lords. Adam was running Magnus with a Mangler, a Mule, 2 Renegades, Herne & Jonne. I moved everyone up pretty aggressively, and on turn two I popped Icy Gaze to freeze all the 'Jacks, allowing me to run my heavy hitters in position. Won't be able to do this trick in MkII, but it worked for now. The Kov & Berserker took the Mule while the Shock Troopers worked on the Mangler. Neither finished the job, but they did some serious damage. The Widowmakers exchanged rounds with Herne & Jonne and came up on top. I used the Juggernaut and Grey Lords to tie up a Renegade and keep Magnus worried. Game ended with Sorcha doing a few solid hits with Ice Fang. It was a good game from my point. Adam and I discussed tactics, like hiding the lights behind the heavies so they could both fire. Also discussed swapping the Mule for a Nomad so he could bring the Pirate McNale into the fight.
Saturday afternoon I was at Rob and Steve's and we rolled up Savage World characters. It is interesting system and I hope to run a modern setting game in Las Vegas. The characters are all 'real world' entities. Rob and Steve opted to make a larger version of themselves at 'GAMA Trade Show' while Eric made an employee of the Excalibur in full medieval attire. Paul rounded up those present with a cowboy reenactor from one of the sideshows on the edge of town. We tried the combat system versus a pack of dogs and it wasn't pretty. That lead to some minor character mods to help things along. Hope to have a real go in a few weeks.
Later Mic showed up and we played a bit of Rob's Forgotten Realms D&D game. I rolled up a new character, a 5th level Tempest Fighter that had lots of attacks, but low damage. One encounter was good, but I was dead tired and headed home about 11pm.
On Sunday, The Eldest and her Roommate came over for dinner. I roasted a chicken with potatoes, carrots, & green beans. It was pretty yummy if I say so myself. We played a three handed Ticket to Ride with The Eldest winning with a whopping 8 routes complete. We then introduced her Roommate to Pandemic. We lost to virus outbreak in the first game, but one the second.
Lots of games... :)
Finally, I worked on the WARMACHINE MkII Slow Grow League Rules. You can find them on The Game Shoppe Forum for review and comment. It should be fun.
jp
Play!
Monday, October 5, 2009
Painting up the Italians
This is the motociclo platoon. They are all but done except for some tuffs of static grass for dead weeds.
A few more happy snaps can be found here
Hope to get a game in on Friday with them.
jp
Putting the IT in Italians
Saturday, September 19, 2009
Father of all updates
Sunday, September 6, 2009
A saturday afternoon
Saturday, August 1, 2009
Solo Race
Wednesday, March 4, 2009
A whole week... Wow...
Thursday I got to sneak out for some Paint Night action at Casa Rob&Steve. Paint night is a bit of a stretch. Steve was basing his Italians for Flames of War and I put together Epic Cain for a 750 point Warmachine Tournament on the Saturday. After that 'painting' I twisted arms to play Race for the Galaxy.
As stated the Warmachine tournament was down at the Shoppe. James volunteered to run the event for me, which was great, so I could play. I played my new Epic Cain list with Sword Knights and GMA. Fun list, bad player. I could have one the first round by scenario, but I got greedy and went for Caster Kill. That allowed Epic Gorshade to return the favor. Game two, I put Cain WAY too out front that led him to get squished by halberds led by Ashlyn. Final game was versus Skarre and I didn't even come close as she put the hurt down on old Cain with a roll of 17 on the first Skarre Bomb... jp not do so good as a player, but he did have fun.
On another note, I did find out that Tyler from Lincoln picked up his colors and will be running WM out in that area. His first event is on the 21st of March and I'm working to see if that is something I'll be able to swing or not.
After the tournament, I had to stick and run a MonPoc event. I think that will be the last time I double dip as it makes for a way too long day. The event went fine, hodgepodge of items thrown in for support.
On Tuesday, I got to have some B-Day cake complements of Ms. Becky. I also went all in for the 'War of the Ring' picking up several plastic box sets and movement trays using my discount. I spent some time with the preview rule book and I must say, I like the system. Becky, Heath, Mike and I finished off the night with two games of Pandemic. We lost both games... I blame Becky as she drew at least six of the eight epidemic cards that showed up!
Tomorrow night Steve, Becky, Heath, and I are off to the Watchman after a quick stop at Hooters for dinner. I am very excited, despite the middle of the road average over at Rotten Tomatoes. I'll post my review on Friday as I'm taking the day of after being up until 3am!
That is about it for tonight, I'll let you know Friday my thoughts on the Movie.
jp
Giddy as a School Girl
Saturday, August 2, 2008
Nuke Con 08
On Sunday I'm going to run a WARMACHINE & Hordes 500 point tournament and on Saturday Night I'll run a IK RPG based on 4e Mods.
I can't hit the Fall Out Shelter, but you might. Not sure what the issue is. Nuke Con site is www.nuke-con.com.
Rob is running a FoW tournament on Saturday in the morning if I remember correctly as well.
jp
Sunday, July 13, 2008
Flames of War & Character Gen
Ok, not really related, but they both happened on Saturday.
I got a chance to play in the Flames of War (FoW) tournament on Saturday. It was a fun time, despite the massive headache I had running form about half way through my second game. Rob ran an interesting format of only 750 points, which in the FoW world is pretty darn small. The Game Shoppe hosted the event and we had about ten folks show. Four rounds ensured plenty of time to get your FoW itch out of the way.
I ran a Brit Infantry Company with a HQ, under strength Inf. Platoon, 3 Churchill III (Cheddary Bastard!), a HMG platoon, and a 20mm AA section. Not a lot of toys on the table. I went D-W-W-D which really surprised me since I haven’t played the game all that much. Took fourth place and got a nice little gift card, which promptly got spent on some D&D minis. Which takes us to the Character Gen…
So with blazing headache, I offered up the opportunity to go and role up some characters! It went pretty well, a bit slower then I would have liked, but not too bad. Bonus: Eric and Paul who missed the tournament were able to come and play too. The only missing in action was Steve, who was paying off his debt to society by helping a buddy that helped him move, move. Steve you are a righteous man!
So here is what we got so far:
- Extell: Human Fighter who is stronger then anyone ought to be. (Mic will be joining us on a part time basis...)
- Eldacar: Halfing Rouge with a pair of Katar Punching Daggers (Rob)
- No Name Joe: Dragonborn Paladin of the Raven Queen (Eric)
- No Name Joe II: Half-Elf Warlord who is a work in progress :-) (Paul)
- Frak: A Dwarf Cleric that wants to be in the front rank (Mark)
- Sliver Elmwalker: Elf Ranger, Master Archer. (Kyle - Winner of coolest name too!)
In game terms we have two Defenders, two Leaders, & two Strikers. Not a bad mix. With Steve still to role up a character, we might get a controller, but if not I think that we should be OK.
We took a quick encounter, level one. Bad guys were similar to what I ran the last test. 1 – 3rd level Goblin Hexer, 3 – 1st level Goblin Warriors, and 6 - 1st level Goblin Cutters (minions). The party burned three of their daily powers on the encounter, and several of the players took some hits. They should have been OK to go to another encounter with out any issues.
With a successful test run, I think this is what may happen in the near future. I’ll finish up the current Dark Heresy adventure and turn over the “Purge the Unclean” to Rob who can take over DH GM duties. I’ll step in to run D&D adventure and pick up a player in the DH campaign. I’m looking at a Psyker! I would like Rob and I to swap adventures. So Rob would run a story line to completion, then I would run a D&D dungeon to an end… flopping back and forth about every three to four weeks. That should give both of us plenty of time to generate new material and a chance to both play and run a game.
For the D&D players, I’m going to force the guys to do a bit of homework. I want them to write up a short character background. Nothing hard core, just a paragraph or so that I can use as adventure threads. Bonus XP to the players that provide me more then two lines of flavor text! :-p
Let me know what the gang thinks, if that is doable.
jp
Gaming Whore