Showing posts with label WARMACHINE. Show all posts
Showing posts with label WARMACHINE. Show all posts

Sunday, August 1, 2010

Warmachine Saturday Nights

Since I've been doing all this 'oh so fun' business travel, I hadn't gotten much gaming in on a non-computer source.  Played lots of good old Spider Solitaire as well as the electronic version of Race for the Galaxy.  I'm getting better vs. the computer as I am up to winning 1 in 5 vice 1 in 20.

Since I was back, Paul and Eric came over for a few games of Warmachine on Saturday night.

Eric and I played a 35 point game with his Durgen Madhammer vs. my newly assembled Drake MacBain.  I also put into to play Dannon Blythe and Bull, the Bounty Hunters which ended up being the stars of both games.
Eric played a great game, keeping it very close.  He used some primed Nyss hunters to keep a flank in check that I had a full unit of Sam and Devil Dogs w/ a Mule.   Blythe and Bull marked Boomhowler and did a good job keeping them suppressed until they moved in to finish them up.  It ended with Blythe and Bull swarming Durgen as the new mark and hacking away.

Second game was Paul's High Executioner Reznik a few 'Jacks, a full Exemplar Errants w/ UA and the new Errant solo.  I used the Steelheads with Countermeasures to keep the Errants from shooting while having Blythe and Bull pick them off to help secure the flank.  It ended with a giant scrum in the middle with lots of dead Heavy Jacks...  Four I think...  It took the Bokur and MacBain to take down Rez, but it wasn't pretty. 

Good games guys and thanks...  Next time I won't make soup! :)

jp
Home...  For now...


Sunday, June 20, 2010

Warmachine Weekend Invitational

We ran the Warmachine Weekend Invitational on Saturday and had 14 folks show.  Big thanks to the Des Monies crowd for filling in the ranks.

We ended up having four rounds, with Des Monies guys Chad and JD going in for the title and big prize.  Chad's  Troll's took the day for a victory.

Other Interesting Sights:

Adam fielded McBain after putting him together in a drunken stupper the night before! :)

Alan from Lincoln, the sole Lincoln rep I might add, put together and played a 50 point Kraye list in under 24 hours...  That is a lot of gluing my friend...

Eric played in his first full WM tournament and did well.  Lessons learned and force compositions noted for the next event...

The Des Monies guys are good...  They bar has been raised!

Hooker needs to get more sleep before a match!

Thanks to those that played, it was a good time!

jp
PRESS

Saturday, June 12, 2010

Saturday Warmachine

Had a few hours this morning, so I got to try to play a few quick games.

Eric and I played his Highborn vs. my Cygnar.  It was going all Nemo's way, but, as usual, I left the caster just a bit to far forward, allowing Madhammer to drop several shots on his dead.  Win Mercs.

Second game was Dan's Highborn with Ashlynn vs. Nemo again.  I got lucky on a chain lightening that hit Ashlynn for 9 points of damage, then got a sword knight to charge up, rolled a nine to hit and finished the job with solid damage.  Was worried about all the solo's he had flooding the left flank, but I tried to rush the other side to stay alive.

jp

Sunday, May 23, 2010

Big Saturday of Gaming

As The Other Half is wont to ask, "Isn't 12 hours of gaming enough"...  It is a rhetorical question I am sure, because I think she knows the answer...

It started out with a Warmachine tournament that Adam ran.  35 point steam roller with 8 players.  First round I was matched up with Wayne playing Cryx and Montenabra in a Kill Box scenerio.  Wayne played it very well, and I left an unseen charge lane to eButch for the Deathjack (Overun for the win) which left him dead.  Quick and deadly, not how I expected the game.

Round two was versus Tony and eFeorra.  Tony went on a assassination run, letting it all hang out, but ended with three points shy.  Lola to face for the win.  Statistically, on average rolls Tony should have had the win on that one, but his dice crapped out on him

Round three was versus Lincoln Alex and Aspy.  A little more involved game, but I I kept missing a stupid Deathripper needing sixes and accidentally killed my own berserker.  This left a free line for the slayer to combo strike eButch to shreads.

I ended 1-2, but Adam ran a solid event and I had a good time, even if I was getting a bit brain dead doing basic  math.

Eric and I went to grab a bite to eat at a new Mexican place called Antojitos.  No website, but here are the two reviews posted.  It was really pretty good food for a little hole in the wall.  Recommend the trip for lunch or dinner.  I'll be hitting more often for Tuesday night dinners before heading to the shoppe!

After dinner Eric and Paul got their first campaign game in for Song of Blade and Heroes.  They ran an Assassination game (again!) in the Hill Lands with Paul's Wolves of Orboros lead by Kiya and other druids hunting down Eric's Ex-King Vinter and his magical revenge tour.  (Ok...  I made that last bit up!)  Vinter refused to be bullied by the dirty hippies and moved his forces out to confront the enemy that would dare to 'hunt' him down.  That didn't work so well.  Paul took Vinter out which ended the game.  Eric had lost Vinter and two of his Halberdars.  The  halberdars will miss a game each, while Vinter picked up Hatred of Dirty Hippies (Wolves specifically), additionally he found a Trap while exploring and the Harlot did a stand up job of disarming it to find 5 gold.  Kiya then found a 'Blessed Glade' and a Charmstone along with his win.

We then broke out Formula D and did a 2 car team, 2 lap race on the Sebring track.  That took a bit longer then normal given that we had to track two cars each, but it wasn't too bad.  Paul had a large lead, but crashed his lead car leaving me in first place, with Eric pretty far behind in second.  Eric crashed his rear car on a bad roll around a corner.  I finished in first, with second place in debate.  Paul's second car crashed coming out of the corner, in sight of the finish line while Eric and I battled the final corner, neither of us with break or tires to spare.  I timed out the roll nicely allowing me to accelerate in 4th gear out of the corner and putting me just ahead.  Fun game.

It was a fun day of gaming.

jp
12 hours?  Pish, give me 20!

Monday, April 19, 2010

Here we are again...

Mid April and I haven't posted any game stuff.  I suck.

I've gotten some gaming and gaming related stuff done between work trips, but not a lot.

  I took some Khador, a Spriggian and the Uhlans to build when I went to Montgomery for a week, but my super glue exploded in the luggage, luckily I was smart enough to put it in a plastic bag so it didn't destroy everything else.

On Saturday we had our WARMACHINE 15 point Megabattle.  Ten folks showed up, which was a good turn out, we were able to play two takes on the scenario and everyone seemed to have fun.  Here are some happy snaps...


From Mega Battle


From Mega Battle


From Mega Battle


From Mega Battle


From Mega Battle


From Mega Battle


You can see the rest of the pics following the links above.

The rest of my gaming time, if you want to call it that, has been spent on Locomotion by Chris Sawyer.  It is a pretty old game, but it is a pretty neat transport system game if you like that sort of thing.  I've always been a fan of Chris' Transport and Roller Coaster Series, but I don't think he is moving any games lately.

Steve is coming over tonight to get some board game action on.  I'll update on what and how later this week... Promise.

jp
Wanting to game more

Sunday, March 28, 2010

Recruits in KC

Dan, Adam and I went to the 50 point Steamroller event that Kris put on down at Recruits in KC.  Recruits is a great little con, running a whole $5 for entry, which makes it a pretty good buy on your gaming dollar.  The 3.5 hour drive each way was the only real turn off since we didn't stay for the whole weekend.

Kris had 30+ players for his event which means we had a 5 round tournament.  I had my fully painted Butcher list which consisted of:
- Decimator
- Berserker x2
- Juggernaut
- Full Winter Guard w/ UA
- Kovnik Joe
- Grey Lords
- Full Battle Mechanics
- Full Man Of War Shocktroopers
- Manhunter

I ended up 2-3, with my wins coming against relatively new players.  Two of the losses were close affairs, one was plain stupidity on my part.

Game One vs. Epic Thagrosh of Everblight
I did a great job of killing tons of stuff in his army, but left Thags enough room to fly in and kill the Butcher.  Stupid wings.

Game Two vs. Menoth
New player with the Testament.  His deployment was pretty tight, and bunched together.  His last attempt at an attack run was his feat getting Knights Exemplar in charge lane to Butcher, but only two could make it.  The Testament took a Rip Saw to the face twice in return.

Game Three vs. Cryx
Newish player with Epic Dhenegra.  He really didn't play to much to her strength, trying to Hellmouth some ends, but never going for the throat.  It ended on time, and I held the most points in the boxes.

Game Four vs. Cryx
Montenebra with 3 Seethers, Nightmare and Leviathan.  Once again I had this one pretty much in hand, killing most of the army, but where I thought I had covered the charge lanes on the Butcher, they were able to use overrun and a dead Man O War to get the charge to kill him.

Game Five vs. Cygnar
Sloan.  She is a B!^@# and I mean how.  Butcher, engaged in combat, Def 18, shot in the face.  End.

Kris ran a pretty smooth event, maybe could be tightened up between rounds a bit, but overall good time.  We stopped a Jason's Deli for dinner on the way home and it must have been kids from hell eat free night.  9pm and the place was packed with runaway 6 year olds.

Got to the Shoppe and our cars at around 1am, back home around 130.  Tired puppy.

jp
Stupid Sloan.

Saturday, March 20, 2010

Saturday Morning Gaming

Went to the gym early on base and did my workout, then headed over to the Shoppe for a few games of WARMACHINE.

We are in our 35 point game paint/play/slow grow league.  First game was against Dan L.  he played Epic Cain and a whole mess go Gun Mages.  I had the Butcher, 2 Berserkers, 1 Juggernaut, MoW Shocktroopers, Winter Guard, Kovnik Joe, Battle Wizards & War Dog.  I did a pretty good job of closing the gap and engaging the shooters.  All except the one that mattered, eCain.  Dan got the win with eCain's feat up and guns a blazing.

Game two was versus Adam's old witch list.  2 Berserkers, 2 Kosite Hillbillies, Crow's Cutthroats, Yuri 'da Axe and his two buddies.  This game was interesting.  as only the Old Witch, the Scrap Jack and the Berserkers deployed normally.  Everything else was either advance deploy or ambush.

Adam used the Kosites pretty good to hold up the Winter Guard, while the Butcher went up the middle with his 'Jacks.  I got some good combos on tramples and slams to get some of the Crows and 'Jacks out of the way.  When the Old Witch popped her feat, Butch kept the focus, advanced into the danger, survived and dropped a big rock on her head and rolled really well on the damage.  Flat Old Witch.

It was a good game Adam.  You too Dan.  Thanks much.

Spent the rest of the day with The Other Half, got some dinner at Jason's Deli then came home and watched two episodes of  Rescue Me.  Neither of us was sure it was going to grab us, but both thought we ought to give the first disk a try.

Later still did some base and painting on the Khador...  Trying to get them ready for Recruits in KC next weekend.

jp

Saturday, March 13, 2010

WARMACHINE Lincoln Tournament

Hey,

Six of us went to Lincoln for a Warmachine tournament that Sam was hosting at Hobby Town.  It was Tony, Adam, Dan, and I with Chris and Mike in a second car.  We played four rounds and I did exceptionally bad.  25 point lists contained:

  • Butcher (+6)
  • Berserker x2 (12)
  • Juggernaught (7)
  • Decimator (9)
  • Man-O-War Kovnik (3)
Very Jack heavy, but it was fun to run with not a lot of surprises for what you were getting.  I played three experience players and lost with my only win coming from a newbie.  Tough games all around, but not the best player I suppose.

Big thanks to Sam for running the event.

jp
Butcher for the Wi.... Whaaat???

Monday, February 22, 2010

Saturday Gaming

So I've been real slow in getting game stuff on the blog.  Been a tough month for gaming.

On Saturday I went to the Shoppe after my work out and played three games of Warmacine.  First game was a bonus game against Mike C.  I played Butcher, Devastator, Full Man O War unit and a Manhunter.  He played a bunch of pointy eared elves...  I can't tell them apart... He misjudged some distances with his caster (Eagle dude)  and failed a charge on the Butcher, allowing him to return the favor.

Second game was against Paul A. as a league game.  He had Ashlynn list with Precursor Knights, Nomad, & Rupert.  Not a bad list, but not a lot of 'fodder' for getting in the way or big hitters to take out MoW/Jacks.  I ended up trampling the Devastator to Ashlynn and getting her with the buzz saw.

Third game was another bonus game with Eric F.  He was playing Reznik, which is always tricky given Engine of Destruction.  I can't remember all the details of Eric's list, but it was a good game.

Afterwards Eric, Adam, Mike and I played two games of Formula D.  We tried the street racing rules on the first game.  Made for interesting play with the Nitro rules.  Eric took first, I snuck in on second due to Mike's spin out.  Second game was traditional on the Sebring track.  I won, with Eric in second and Adam coming in third, while Mike crashed.

Good games all around.  Thanks guys!

jp
Play!

Afterwards

Thursday, February 4, 2010

Steelhead Riflemen... A sign of things to come?

I must admit, despite playing Khador for the slow grow league, I am still very much a big fan of the merc stuff.  Privateer has come out with a preview of a unit that I didn't even know was on the horizon, the Steelhead Riflemen unit...




Flavor text reads:

A doctrine of combined arms lies at the heart of the Steelhead Company’s training manual and their riflemen are one of the most important elements of these combined forces. Working in concert with other Steelheads, or the regular forces of a client army, the riflemen are skilled shooters capable of decimating enemy lines or providing covering fire to ensure that their allies reach the enemy in one piece. Every rifleman is a solid marksman, but when ordered to concentrate their fire at a single target they become truly deadly.

This sounds like they will synergy with the other Steelhead units in the game. Adam should be happy to expand his force in a very shooty direction as well...

What I wonder, like many others, is a Steelhead Warcaster that far away? If Merc's go the way of other factions, will we see 12 casters? That would mean four empty slots, three if you take Gorten Epic (which would rock, but that is a different story/wish list/wild speculation)... Only time will tell, or a preview, what ever comes first. :)

jp
Fire for effect!

Saturday, January 23, 2010

Mk II Saturday

With the new card decks in for Mark II we had a bit of a feeding frenzy playing today.

We had about a dozen players from 11 to 6 at the Shoppe.  I got to play three games with Irusk, which was fun.

Game 1 versus Pat's Legion.  I had Irusk, Berserker, Juggernaut, Full Winter Guard  Pat had Lilith, four Shredders, Carnivian.  I rushed forward, while Pat set up the Shredders on my left flank, moving Lilith and Carnivian wide to the left.  My Juggernaut had Superiority on him, and the WG kept running up.  Two Shredders engaged the Berserker and they tied each other up for most of the game.  The Juggy ran into Lilith's face, forcing her to move away, while the Carnivian moved forward to engage, and the wreck the 'Jack.  In the end, it was Irusk failing three of four attack rolls versus the Carnivian, allowing Lilith to heal him and letting him loose to squish him flat.

Game 2 versus Adam's Merc list.  Another bloody mix.  We pumped the points up to 25 and I added Kovnik Joe, Widowmakers, and a 3 man MoW Shocktrooper.  Adam had Mags, a Renegade, a Mangler, 10 trenchers, and 6 Crow's.  The Mangler with new spell from Mags that replaced Fury was just mean.  After getting shot by Crow's, I ran the MoW to engage, while Kovnik Joe and the WG went to the Trenchers.  The Renegade's obliterator shot hit Irusk, but it was on the feat turn and I wasn't knocked down, which is always nice.  In the end, Adam took a chance with Mags, stepping out of combat to try and shoot Irusk, but loosing the aiming bonus hurt and he missed.  I had the Juggernaught step to Mag's to finish the day.

Game 3 versus Paul's Merc List.  Paul was running Ashlynn, Mule, Vanguard, Precursor's with attachment.  I had the core list, but could add Kovnik Joe in.   Biggest lesson learned on this fight is that Ashlynn is very capable assassin in MkII.  Look out for that 11" charge under her feat, it was just ouch!

Great having the turn out and hopefully we have a gone one next week.
jp
My 2 focus

Tuesday, January 12, 2010

Tuesday Night Warmachine

Turn out was still low given our pre-Mk II events kicking in at the Shoppe, but Phillip and I played a pair of MkII Prime only games using the new rule book.

Round One was Kreoss vs. Vlad - I put Vlad and his Jacks a little to far out in front and they got knocked down with Kreoss' feat, but luckily I got good use out of the Shake it off rule.  Still didn't matter in the end as he took several rocket shots then Kreoss was able to thread the needle to squish Vlad dead.  Very sad.

Round Two Testament vs. Sorcha - Wash repeat...  New Testament is going to get more play I think in the long run.  I again got my caster shot first, then stabbed by Temple Flame Guard that Big T brought back with his feat.  I never even got to pop Sorcha's.

I like the MkII stuff so far, I just got to figure out how to play the new Khador stuff.

jp
Bing Bing

Thursday, January 7, 2010

The New Merc Contracts are Here, The New Merc Contracts are Here!

Yippe!

Privateer Press has posted a PDF with the new Mercenary Contracts for Warmachine MkII.  They, in general, look pretty cool.

The Four Star Syndicate didn't see any real changes, which is fine, it was pretty straight forward anyways.

The Highborn Covenent got much better, simply by adding a unit Gun Mages or Long Gunners, both of which can take attachments.  You can now paint up those Order of the Rose Lael Gun Mages you always wanted to do.  Sweet!

The Seaforge keeps the same goodies, but instead of advance deploy, they get an extra 4" on the deployment zone.  That should help with the general movement/mobility issues for those stunty legged folks.

Talon Charter - Didn't see any big changes here.

Magnus' Agenda gets moved from a Contract to a 'Theme Army' that has a bunch of bonuses, depending on how thematic you get with your choices.  Neat things like Mag's Jacks can start with upkeep spells running in advance of the game or units getting pathfinder for the first turn.  Pretty nifty stuff.

Makes me miss my merc already since I'm running Khador for the slow grow league.

jp
one if by land, two if by sea

Monday, December 14, 2009

Triple Header

On Saturday I got a full day of gaming... It was enough to make any gamer jealous! The day started off with me at the Gym working on the Cross Fit Total. Max weights for back squat, shoulder press, and dead lift. My total was still pretty low and it put me in the beginner category, but that makes since given I just started about a month ago.

Afterwards I met Phillip, Adam, and Dan for our minor little farewell to MkI game. We played a 2K point game with Phillip and I playing against Dan and Adam. Phil had Epic Feorra and Kreoss and I ran Epic Caine and Halley. Not very fluff, but that is OK. Adam had Epic Magnus w/ Bart and Dan had Epic Butcher with Irusk. I got very lucky. By all rights I should have been dead with Haley on turn two from a Obliterator and eCaine on turn three from a supped up Mariner, but Adam's damage dice just couldn't pull it off, leaving each of my casters with ~5 points each. I ended up gatecrashing Bart with eCaine and having a bunch of stuff pick on Magnus. Phillip put alot of effort on eButch and needed eFerrora in the front to finish the brute off. We called the game with Team Adam/Dan only having Irusk left but us needing to wrap up the game. It was a hoot to play, just felt bad that Adam couldn't capitalize on my bad play! Farewell MkI!

Afterwards I purchased a few items. A set of the Italian P40 tanks for the mid war monster tournament for Flames of War in January. I also got the girls their Christmas presents and picked up a pair of board games for myself. I 'hope' to do an unboxing, after my business trip, of Factory Manager and Dominion as well as a detailed review of the game when Steve and I can give the game a go.

I headed over to the 'Man Cave' afterwards and Eric, Mark, Steve, Rob, Kyle, and I played that EPIC board game that had been itching at us. We chose Conquest of the Empire and had a pretty good time. Some really interesting mechanics in the game that I really liked and some that were a bit old... The premise of the game was Caesar had died and each player was attempting to take control of the empire. I really liked the alliance format. The real interesting mechanic that I really thought gave the game a twist was the alliance bidding. You had to form an alliance with half the players on one side and half on the other. You could not attack members in your alliance, but you could choose to lend support to attacks. This would not stop you from stealing influence from your alliance members, but you couldn't go all commando on them. Additionally although the game had huge armies, it wasn't about combat capability, but winning influence and victory points. I was able to gain control of Italia early which allowed be three scoring rounds at the max value, that allowed me to 'recycle' senate votes giving me a prime position to win more votes, especially the ones or additional victory points and chaos reduction. Once I got the solid lead, it was too late for the others to counter to any affect. Here is were the alliances become interesting as I was trying set up players to be on my side that were the biggest threat. The troop and combat roles were a little uninspiring, but like I said, it really wasn't the focus of the game.

Afterwards we introduced Kyle to Agricola on the family setting. It was another good game with each player being within 6 points of each other. I won in the end, but only because I stopped Steve from grabbing enough foods and forcing him to slaughter all his sheep to feed his family.

A great, fun filled day of gaming by any measure.

On Sunday The Other Half and I took the Dog to meet a co-workers dog that will be visiting over Christmas. It was a good encounter with dogs and people all getting along.

Icy as snot out today, and cold, with more cold to follow. I suppose you got to love winter, but I'm not sure why. :)

jp
Game on!

Tuesday, December 8, 2009

Let it snow, let it snow, let it snow

Brrrr....

One of the biggest benefits for being a civil servant is the 'Snow Call' Here I sit, all warm and cozy at home in front of my computer vice being warm and cozy in front of my computer at work. Now, I wish I would have known this before I made the 40+ minute trip to the office so I could go to the gym first only to get the call as I was getting to the gate and having to turn around and drive the 40+ minutes to get back home. Oh well.

Nothing really new on the gaming front. Haven't had the chance to do much since my last FoW game with Paul. The Elder came over to work on some applications and we played four quick games of Giza with me winning the first, her the second, drawing on the third, and her murdering me on the fourth. We then played a quick game of Race for the Galaxy with had me getting a score of 63 points to her 40+. Good game with me building Rebel military plus Imperium bonus cards while she had a lot of the developments that gave you free stuff (cards/vp) for any round.

I broke apart the Grind board game and put together the pieces. It is set up in the basement and I might try a solo round to give the rules a whirl. On Saturday Kyle and I are trying to move the group to a big 'Epic' board game. He has several of the Eagle Games that look pretty cool. The Conquest of the Empire or the Napoleon in Europe could be good ones for a long Saturday night. On Saturday morning four of us are getting together for a four way battle. May even bump it up to 1K all vs. all 20 minute turns for something different and interesting. That would be our own little farewell to MkI event.

More to follow this weekend, in the meantime stay warm and dry!

jp
Waiting to shovel

Monday, November 30, 2009

Blatent attempt to increase posts

Really?

Yes Adam, really.

:)

Only new gaming items I have to provide is a new video game. Well, it is an older video game that I just got. The Lego Star Wars Complete Saga. Not sure I like it, as I might be just to damn old for the finger coordination needed on the key board. That coupled with my inability to figure out the paths or puzzles or just stop dying makes it rather frustrating. :)

Next few weeks are going to be hectic in real life during the week and it is looking like I will not make WM Tuesdays until the 22nd. That blows.

I'm hoping that The Other Half and I will go catch Christmas Carol at the Omaha Play House one of these weekends too. That should be fun as I love the story (I may be the only person to admit to watching the Susan Lucci's Ebbie on TV. Sad, but if Scrooged is on, or Henry Winkler's An American Christmas Carol I'll be glued to the tube like some sappy sap person.

See you in December!

jp
Three Ghosts!

Wednesday, October 28, 2009

Rulic Love


Wow...

Lots of love from Privateer Press for Mercs coming up. MkII is going to add some much needed synergy plus we have tidbits of new character units like the bounty hunter. However, as a Rulic player, a new heavy warjack is just fricken awesome. Check this guy out!
Is he cool or what. It is like a Gun Bunny on Steroids! Check out the rotation on the Privateer Gallery. Some grenades and most likely a slam for free type thing... maybe a free trample.

On Tuesday night I played a 750 game versus Chris. I used my Khador with Sorcha, shock troopers, widowmakers, man hunter, Kovnik, Destroyer, Juggernaut, Berserker, Mechanics, and Grey Lords. Chris fielded Epic Doomshaper with champs, hero, bubble generator, one of each diretroll (Mauler, Earthborn, Mulg), whelps, Bouncer. It was a very bloody game. Both of us had some heavy hitting units and I forced his main line to freeze so I could set up charges. My usual dice failure kicked, but I did a pretty good job of taking out his hard units/beasts. In the end it was Sorcha, three Shocktroopers, & Grey Lords with Mulg, Bouncer, Doomshaper. Forced Doomshaper to make a tough roll on the last attack I had, and he passed. Mulg was able to move just close enough to Sorcha and smush her dead with that big club of his.

Great game.

jp
Go Gorten, Its your birthday!

Sunday, October 25, 2009

Weekend O' Gaming

Salutations,

I got quite a bit of gaming in over the weekend. I kicked it off with a game of Flames of War with Paul at the house. I was suppose to go to the slow grow league, but forgot to pack my toys! Paul was nice enough to come over that night so we could knock out the game.

The game was a great game of my Recon Italians versus Paul's Motorized Brits. It was a blood bath on both sides with me having a clear line to the objective, but loosing one stand too many and loosing enough platoons to force a test. Since Capitino had passed away, that wasn't happening. Paul got the win with a 4-3.

Saturday I had a game of Warmachine with Adam. I started my Khador stuff and used a Sorcha rush with four Shock Troopers, a Kovnik marshaling a Berserker, Mechanics Marshaling a Juggernaut, Widowmakers, & Grey Lords. Adam was running Magnus with a Mangler, a Mule, 2 Renegades, Herne & Jonne. I moved everyone up pretty aggressively, and on turn two I popped Icy Gaze to freeze all the 'Jacks, allowing me to run my heavy hitters in position. Won't be able to do this trick in MkII, but it worked for now. The Kov & Berserker took the Mule while the Shock Troopers worked on the Mangler. Neither finished the job, but they did some serious damage. The Widowmakers exchanged rounds with Herne & Jonne and came up on top. I used the Juggernaut and Grey Lords to tie up a Renegade and keep Magnus worried. Game ended with Sorcha doing a few solid hits with Ice Fang. It was a good game from my point. Adam and I discussed tactics, like hiding the lights behind the heavies so they could both fire. Also discussed swapping the Mule for a Nomad so he could bring the Pirate McNale into the fight.

Saturday afternoon I was at Rob and Steve's and we rolled up Savage World characters. It is interesting system and I hope to run a modern setting game in Las Vegas. The characters are all 'real world' entities. Rob and Steve opted to make a larger version of themselves at 'GAMA Trade Show' while Eric made an employee of the Excalibur in full medieval attire. Paul rounded up those present with a cowboy reenactor from one of the sideshows on the edge of town. We tried the combat system versus a pack of dogs and it wasn't pretty. That lead to some minor character mods to help things along. Hope to have a real go in a few weeks.

Later Mic showed up and we played a bit of Rob's Forgotten Realms D&D game. I rolled up a new character, a 5th level Tempest Fighter that had lots of attacks, but low damage. One encounter was good, but I was dead tired and headed home about 11pm.

On Sunday, The Eldest and her Roommate came over for dinner. I roasted a chicken with potatoes, carrots, & green beans. It was pretty yummy if I say so myself. We played a three handed Ticket to Ride with The Eldest winning with a whopping 8 routes complete. We then introduced her Roommate to Pandemic. We lost to virus outbreak in the first game, but one the second.

Lots of games... :)

Finally, I worked on the WARMACHINE MkII Slow Grow League Rules. You can find them on The Game Shoppe Forum for review and comment. It should be fun.

jp
Play!

Wednesday, October 21, 2009

Plastic 'Jacks!




Holy Cow!

The preview page for the new Plastic Warjack kits are up and they are snazzy! Each one will make one of four different 'Jacks. My favorite is the Decimator.

It looks like it ought to be a Merc 'Jack with that buzz saw and gun. I'm glad he is Khador so I can include him in my slow grow once it comes out.

The next coolest is the Menoth Templar, which looks very nice and most likely have a sweet armor boost given the shield. Plus reach is rarely a bad thing.


I also really like the new Cygnar 'Jack. They have needed a two gun guy from early in the game and the Cyclone provides the needed fire power.




Finally the new Cryx 'Jack, the Corrupter, is plenty Cryxian. I like the bug head. :)

Painted, the plastics look great. I am hoping the hold up to day to day playing and really look forward to looking at the pieces when PP puts them out.

You can read more here.

jp
I'm want'n a Decimator!

edit: Stupid Graphics...

Tuesday, September 22, 2009

WARMACHINE Mk II rules and cards are online!

http://privateerpress.com/company/mkii-rules-and-model-info-available-for-pdf-download

A few ways folks could look at this. The dark side (cue Vader breathing) would tell you that they are 'hurting' in sales and it is a gimmick to get folks to be interested in the game. There may be some validity to that, but I don't think it is the primary motivation from Privateer Press.

My view is that putting the rules out there, complete, but not in the most optimal viewing format, gives people the a great chance to look at the rules and get excited. My guess is that they will only loose about 1-5% of sales from folks that are too cheap to buy the books as many of the loyal players will still want a nice, full color, bounded, heavy graphics version for themselves. I think this moves give Privateer a great way to connect with their fan base.

On the flip side, they have thrown out the lawyers on the stat cards. I see the fear here on their part, but to be honest, if nobody is selling them, then it shouldn't impact sales too badly. I don't think the lawyers need to get involved honestly as long as the IP is not being sold.

Love these IP discussions? I would recommend reading techdirt. They have a great writer that covers modern media issues as they relate to privacy and intellectual property. Good reading that is usually on my list every day.

More gaming news after my trip!

jp
Magnus with Snipe is Cool!